๐Ÿ›ฐ๏ธ Clickonauts - Quick-Start & Latest Updates! ๐Ÿš€

๐ŸŽฎ How to Play:

1๏ธโƒฃ Click the Boss (Big Green Circle) to deal damage and spawn Bits.
2๏ธโƒฃ Collect Bits to purchase Drones, Vacuums, and Upgrades.
3๏ธโƒฃ Balance Green & Blue Bits to maximize the Speed Multiplier (5X Boost!).
4๏ธโƒฃ Use Drones & Vacuums to automate collection and progression.
5๏ธโƒฃ Press ESC to open the menu โ†’ Restart or Force New Level if you encounter a bug.

๐Ÿ”น Latest Fixes & Improvements:

โœ” Fixed Auto-Purchase Overcharging โ€“ Now correctly priced!
โœ” Fixed Speed Upgrades for Drones & Vacuums โ€“ No more broken pathing.
โœ” Fixed Balance Bar Mechanics โ€“ Properly boosts efficiency when balanced. (Further fine-tuning coming!)
โœ” Fixed Upgrade Costs โ€“ Costs now apply class-wide instead of per unit.

๐Ÿ“Œ What's Next?

  • Further fine-tuning balance mechanics for smoother gameplay.
  • More content & strategic depth in upcoming updates.

This is a passion project, and your feedback is greatly appreciated! ๐Ÿš€ Drop a comment and let me know what you'd like to see next!

๐ŸŽฎ Thanks for playing! More updates coming soon! ๐Ÿš€

Development log

Comments

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๐Ÿ›ธ Welcome to the Pre-Release of Clickonauts! ๐Ÿš€

Hey everyone! Thanks for checking out Clickonauts, my fast-paced idle clicker with precision-based mechanics. This is an early version, and Iโ€™d love your feedback to improve it!

๐Ÿ’ก Whatโ€™s coming next?

  • ๐Ÿ”ซ Weapons for the Mothership!
  • ๐ŸŒŒ More upgrades and deeper progression!
  • ๐ŸŽฏ Balancing for better gameplay flow!

โšก Drop a comment below with your thoughts, bugs, or suggestions!

  • Whatโ€™s fun?
  • What feels off?
  • What would make this even better?

๐Ÿ‘พ Thanks for playing, and happy clicking!

Sometimes I finish cleaning up all the bits and the dialog to advance to the next level does not appear.

Thanks for letting me know... if it happens again please press F12 and take a screenshot of the console window for debugging..

I have a known issue that bits were hiding behind things and being able to be clicked..

Today's update will hopefully fix that!

Should be fixed with collapsible ui!